AI Insights · Timothy · October 2025
Top Vikings Games on Android in Oman: Q3 2025 Performance
Explore the performance trends of the top Vikings games on Android in Oman during Q3 2025, including downloads, revenue, and active users.
During the third quarter of 2025, the performance of Vikings-themed games on the Android platform in Oman showcased a variety of trends across key metrics.
Vikings: War of Clans PvP saw fluctuations in its weekly revenue, peaking at approximately $111 in mid-August before declining to $36 by the end of September. The game had a modest increase in downloads, reaching 6 by the last week of the quarter. Active users remained relatively stable, fluctuating between 3 and 6.
Viking Rise experienced significant growth in weekly revenue, climbing from $15 at the start of July to a high of $109 by the end of September. Downloads were highest in mid-July at 400, though they decreased to 124 by the quarter's end. Active users showed a mixed trend, peaking at 563 in late July and ending at 301.
For Vikingard, revenue was sporadic, with a high of $17 at the beginning of the quarter and a few other peaks, including $12 in early September. Active users slightly decreased from 9 to 5 throughout the period.
Bad North: Jotunn Edition had minimal downloads, with only a few scattered instances throughout the quarter. Active users remained steady, ranging from 5 to 6.
Lastly, Last Viking: God of Valhalla recorded minimal download activity, with just a few instances in early September.
These insights, sourced from Sensor Tower, provide a snapshot of the competitive landscape for Vikings games in Oman. For more detailed analysis and data, visit Sensor Tower's platform.